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Flip Knife 3D Model
A Game/Animation Ready 3D Model of a Realistic Flip Knife

Final Render


Non-textured Model and UV
Flip Knife
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Tools Used:
Maya, Fusion 360, and Substance Painter​
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Date:
April, 2024​
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Location:
William Doty Fine Arts Building (Austin, TX)
I first used Fusion 360 to create the base model with exact proportions and measurements. I then moved the model into Maya for retopology. I found the retoptology to be challenging since the knife had a lot of unique corners and parts. Finally, I transferred the high and low poly models into Substance Painter to make the model look as realistic as possible.
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