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Fire Hydrant 3D Model
A Game/Animation Ready 3D Model of a Realistic Fire Hydrant

Final Render


Non-textured Model and UV

Reference Image
Fire Hydrant
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Tools Used:
Maya, Fusion 360, and Substance Painter
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Date:
April, 2024
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Location:
William Doty Fine Arts Building (Austin, TX)
I first used Fusion 360 to create the base model with exact proportions and measurements. I found this part the most challenging since I tried to make be as accurate as possible. I then moved the model into Maya for retopology. Finally, I transferred the high and low poly models into Substance Painter to make the model look as realistic as possible. I made sure to always reference the image to ensure quality control.
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